Benchmarking Suite 2017

2017 CPU

For our Ryzen review, we are implementing our new CPU testing benchmark suite, fully scripted as of 2/17. This means that with a fresh OS install, we can configure the OS to be more consistent, install the new benchmarks, maintain version consistency without random updates and start running the tests in under 5 minutes. After that it's a one button press to start an 8-10hr test (with a high-performance core) with nearly 100 relevant data points in the benchmarks given below. The tests cover a wide range of segments, some of which will be familiar but some of the tests are new to benchmarking in general, but still highly relevant for the markets they come from.

Our new CPU tests go through six main areas. We cover the Web (we've got an un-updateable version of Chrome 56), general system tests (opening tricky PDFs, emulation, brain simulation, AI, 2D image to 3D model conversion), rendering (ray tracing, modeling), encoding (compression, AES, h264 and HEVC), office based tests (PCMark and others), and our legacy tests, throwbacks from another generation of bad code but interesting to compare.

A side note on OS preparation. As we're using Windows 10, there's a large opportunity for something to come in and disrupt our testing. So our default strategy is multiple: disable the ability to update as much as possible, disable Windows Defender, uninstall OneDrive, disable Cortana as much as possible, implement the high performance mode in the power options, and disable the internal platform clock which can drift away from being accurate if the base frequency drifts (and thus the timing ends up inaccurate).

Web Tests on Chrome 56

Sunspider
Kraken
Octane
Web13
Web15

System Tests

PDF Opening
FCAT
3DPM v21
Dolphin v5.0
DigiCortex v1.20
Agisoft PS v1.0 

Rendering Tests

Corona
Blender 2.78.1
LuxMark CPU C++
LuxMark CPU OpenCL
POV-Ray
CB15 ST
CB15 MT

Encoding Tests

7-Zip
WinRAR
TrueCrypt
HandBrake 264-LQ
HandBrake 264-HQ
HandBrake 265-4K (reworked from Ryzen 7 review)

Office / Professional

PCMark8 
Chromium Compile (new for Ryzen 5)
SYSmark 2014 / SE

Legacy Tests

3DPM v1 ST / MT
x264 HD 3 Pass 1, Pass 2
CB 11.5 ST / MT
CB 10 ST / MT

A side note - a couple of benchmarks (LuxMark) weren't fully 100% giving good data during testing. Need to go back and re-work this part of our testing.

2017 GPU

For our new set of GPU tests, we wanted to think big. There are a lot of users in the ecosystem that prioritize gaming above all else, especially when it comes to choosing the correct CPU. If there's a chance to save $50 and get a better graphics card for no loss in performance, then this is the route that gamers would prefer to tread. The angle here though is tough - lots of games have different requirements and cause different stresses on a system, with various graphics cards having different reactions to the code flow of a game. Then users also have different resolutions and different perceptions of what feels 'normal'. This all amounts to more degrees of freedom than we could hope to test in a lifetime, only for the data to become irrelevant in a few months when a new game or new GPU comes into the mix. Just for good measure, let us add in DirectX 12 titles that make it easier to use more CPU cores in a game to enhance fidelity.

Our original list of nine games planned in February quickly became six, due to the lack of professional-grade controls on Ubisoft titles. If you want to see For Honor, Steep or Ghost Recon: Wildlands benchmarked on AnandTech, point Ubisoft Annecy or Ubisoft Montreal in my direction. While these games have in-game benchmarks worth using, unfortunately they do not provide enough frame-by-frame detail to the end user, despite using it internally to produce the data the user eventually sees (and it typically ends up obfuscated by another layer as well). I would instead perhaps choose to automate these benchmarks via inputs, however the extremely variable loading time is a strong barrier to this.

So we have the following benchmarks as part of our 4/2 script, automated to the point of a one-button run and out pops the results four hours later, per GPU. Also listed are the resolutions and settings used.

Civilization 6 (1080p Ultra, 4K Ultra)
Ashes of the Singularity: Escalation* (1080p Extreme, 4K Extreme)
Shadow of Mordor (1080p Ultra, 4K Ultra)
Rise of the Tomb Raider #1 - GeoValley (1080p High, 4K Medium)
Rise of the Tomb Raider #2 - Prophets (1080p High, 4K Medium)
Rise of the Tomb Raider #3 - Mountain (1080p High, 4K Medium)
Rocket League (1080p Ultra, 4K Ultra)
Grand Theft Auto V (1080p Very High, 4K High)

For each of the GPUs in our testing, these games (at each resolution/setting combination) are run four times each, with outliers discarded. Average frame rates, 99th percentiles and 'Time Under x FPS' data is sorted, and the raw data is archived.

The four GPUs we've managed to obtain for these tests are:

MSI GTX 1080 Gaming X 8G
ASUS GTX 1060 Strix 6G
Sapphire Nitro R9 Fury 4GB
Sapphire Nitro RX 480 8GB

In our testing script, we save a couple of special things for the GTX 1080 here. The following tests are also added:

Civilization 6 (8K Ultra, 16K Lowest)
Ashes of the Singularity: Escalation* (8K Extreme, 16K Extreme)

These two benchmarks, with a little coercion, are able to be run beyond the specifications of the monitor being used, allowing for 'future' testing of GPUs at 8K and 16K with some amusing results. We are only running these tests on the GTX 1080, because there's no point watching a slideshow more than once.

*A note on Ashes. During our testing, the 2.2 update came through automatically, and broke our scripting methods due to a new splashscreen/popup. We worked to find a solution that worked one minute, and then stopped working 30 minutes later, and it was decided due to time limits that we'd look into the matter after the review.

Test Bed Setup and Hardware Benchmarking Performance: CPU System Tests
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  • Maleorderbride - Tuesday, April 11, 2017 - link

    Read more than eight words and you will see that he refers to DX9 and DX11 specifically, which of course benefit far less from more CPU cores. DX12 is generally a win for AMD. What's the problem?
  • farmergann - Tuesday, April 11, 2017 - link

    The problem is clearly laid out in the OP. Pitiful that an i5 can be so thoroughly trounced yet moronic shills such as this author still go out of their way to make laughable attempts at rationalizing the defunct intel product.
  • Icehawk - Tuesday, April 11, 2017 - link

    Yay, we finally are at a point where AMD is a viable choice. It will be interesting to see what/if Intel fires back. If I was buying a new PC right now it would be a tough choice because I do a fair amount of HEVC encoding but am primarily a gamer.
  • psychobriggsy - Wednesday, April 12, 2017 - link

    If you do both at the same time, then the 1600's addition two cores and SMT will really help hide the effect on gaming from the encoding.
  • Falck - Tuesday, April 11, 2017 - link

    Great review! Just another typo on page 3:

    "As the first consumer GPU to use HDM, the R9 Fury is a key moment in graphics..."

    I think it's HBM?
  • Maleorderbride - Tuesday, April 11, 2017 - link

    Why did the i5-7600K get dropped from the majority of the benchmarks (or their results)? It seems rather odd to not report the data with the same set of CPUs for every benchmark.

    Minor typo, but I believe in the Conclusion you mean to say " Looking at the results, it’s hard NOT to notice "
  • Outlander_04 - Tuesday, April 11, 2017 - link

    Is there going to be a follow up article where you compare Ryzen performance when you use 3200Mhz RAM ?
    It does make a difference
  • psychobriggsy - Wednesday, April 12, 2017 - link

    What's the cost differential of such RAM versus a more reasonable (when considering CPUs in this price range) option?
  • trivor - Tuesday, April 11, 2017 - link

    If you're going to be doing anything other gaming (and only 1080P gaming) then the Ryzen is a very good pick. When you're talking about video transcoding (one of my primary uses for my higher end computers) Ryzen 5 takes i5 to town.
  • Joe Shmoe - Tuesday, April 11, 2017 - link

    Nice to see these chips tested with sensible gpu solutions.
    The GTX 1080 & above Nvidia cards (tho A.M.D. has yet to release anything as powerful) have been used by every site on the planet to test rysen chips;
    it took Jim on the adored TV youtube channel to actually show the lack of asynchronous compute hardware (which is not built in to Nvidia cards)and/ or the Nvidia drivers are actually knee capping rysen chips in 1080p game benchmarking, in DX 12, vs kaby lake i7's.
    Nvidia are just rubbish at DX12 for the money,and this will not improve no matter how many transistors they throw at it without assync compute hardware.
    Most experienced users I know are going to buy an R5 1600 (non X),
    clock it to 3.8 gig on all 6 cores,slap in an RX 580 when they drop to £200 ish, and not actually worry about benchmarks.
    It will game fine in 1080p compared to what they are running now.
    The whole i7 'gaming chip' argument is moot_
    Until ~ 20 months ago, intel marketed i5's as gaming chips and the extra price on i7's was for a productivity edge.
    (5* consumer chips at a massive price hike,but they are a lot more pro work capable)
    I dont know anybody who uses a 7700K for anything, frankly.
    The whole system price thing has got beyond a joke.

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