Razer has introduced its redesigned Blade Pro 17 laptop aimed at gamers and prosumers that gained performance when compared to its predecessor, yet became considerably more compact and lightweight. The new Blade Pro 17 notebook now packs Intel’s latest six-core Core i7-9750H as well as up to NVIDIA’s GeForce RTX 2080 with Max-Q graphics. Interestingly, the mobile workstation features a UHS-III SD card reader, one of the first in the industry.

17.3-inch laptops are essentially niche products aimed at people who need a combination of high performance and screen size in a clamshell form-factor. Since for the vast majority of end users portability matters, many people prefer high-end 15.6-inch laptops even though it means certain compromises. As a result, to make the 17.3-inch class more popular overall, PC makers attempt to make such machines more compact. This is exactly what Razer tried to do with its new 2019 Blade Pro 17 notebook: the new laptop is 19.9 mm thick and weighs 2.75 kilograms (down from 22.5 mm and 3.07 kilograms in case of the previous-generation model). Overall, it is 25% more compact than its predecessor without any compromises to the screen real estate or rigidity. The new Blade Pro 17 comes in a CNC-machined aluminum chassis as well as features a 17.3-inch IPS display featuring a 1920×1080 resolution, 300 nits brightness, and a 144 Hz refresh rate.

Inside Razer’s Blade Pro 17 there is Intel’s six-core Core i7-9750H processor (2.6 GHz – 4.5 GHz) accompanied by 16 GB of DDR4-2667 memory (expandable to 64 GB of DDR4-3200 memory) as well as a 512 GB PCIe 3.0 x4 SSD (upgradeable to 2 TB) SSD. On the graphics side of things, the machine may be equipped with NVIDIA’s GeForce RTX 2060, RTX 2070 Max-Q, or RTX 2080 Max-Q GPUs.

When it comes to connectivity, the Razer Blade Pro 17 is equipped with Intel’s Wireless-AX200 802.11ax + Bluetooth 5 solution, a 2.5 GbE port, a Thunderbolt 3 connector, three USB 3.2 Gen 2 Type-A ports, one USB 3.2 Gen 2 Type-C port, an HDMI 2.0b output, a UHS-III SD card reader, a 3.5mm audio jack, and so on. In addition, the system has a 1MP/720p webcam with IR sensors for Windows Hello, an array microphone, and Dolby Atmos-supporting stereo speakers.

As for battery, the Razer Blade Pro 17 is equipped with a 70.5 Wh battery pack. Given the number of configurations that Razer plans to offer, the manufacturer does not disclose battery life of each one.

The Razer Blade Pro 17 General Specifications
  RZ09-02876*92 RZ09-02877*92 RZ09-02878*92
Display Diagonal 17.3"
Resolution 1920×1080
Response Time ? ms
Brightness 300 cd/m²
Refresh Rate 144 Hz
Color Gamut sRGB: 100%
CPU Intel Core i7-9750H processor:
6C/12T,
2.6 GHz Base
4.5 GHz Turbo
12 MB
RAM 16 GB DDR4-2667
Upgradeable to 64 GB DDR4-3200
Graphics RTX 2060
6 GB GDDR6
RTX 2070
8 GB GDDR6
RTX 2080
8 GB GDDR6
Storage 512 GB - 2 TB PCIe 3.0 x4 SSDs
Spare M.2 slot for PCIe or SATA SSDs
Wi-Fi 2×2 802.11ax Wi-Fi module
Bluetooth BT 5.0
General Ports 1 × Thunderbolt 3 for data, display output
1 × USB 3.12Gen 2 Type-C
3 × USB 3.2 Gen 2 Type-A
1 × HDMI 2.0b
1 × 2.5 GbE
Other I/O HD webcam with IR,
TRRS connector for audio,
speakers,
microphone array,
SD UHS-III card reader
Dimensions (W × D × H) 395 × 260 × 19.9 mm
15.55 × 10.24 × 0.78 inches
Weight 2.75 kg | 6.06 pounds
Battery 70 Wh
Price $2,499 $2,799 $3,199

Razer will start sales of its new Blade Pro 17 sometimes in May from its own stores and select retailers the United States, Canada, United Kingdom, France, Germany, and China. Prices will start at $2,499 in the US and €2,699 in Europe.

We hope to see a version of the new Blade Pro 17 with an Ultra-HD DCI-P3-supporting screen.One of the things that strikes the eye about the Blade Pro 17 is its integrated UHS-III SD card reader that is needed primarily by professional photographers that plan to use next-gen cameras. 

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Source: Razer

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  • bunnyfubbles - Wednesday, April 24, 2019 - link

    Your example is over twice as thick and weighs nearly twice as much, they are not intended for the same niche. For a student that wants a gaming computer they move from school to home every couple of months, the ASUS design is great (with an ultra book to take notes on), but for someone who wants to move the computer every day, the Razer is a better option. Reply
  • twtech - Thursday, April 25, 2019 - link

    Almost every 17" laptop has a numpad, which more or less rules them out for those of us who do not want an off-center keyboard. So that will actually be a selling point for those who hate numpads on laptops, but also want something with a bigger screen.

    The battery size and the fact that you can't get an 8-core CPU on this "pro" laptop will be negatives though.
    Reply
  • willis936 - Wednesday, April 24, 2019 - link

    1080p on a 15" screen is one thing...

    It's surprising how some razer laptops can be amazingly good while others are amazingly bad. The price should at least reflect as much. I feel bad for anyone buying this model.
    Reply
  • npz - Wednesday, April 24, 2019 - link

    Why? 1080p at 17" is perfectly useable at 1:1 non-scaling. It's also perfect for native resolution gaming. Reply
  • willis936 - Wednesday, April 24, 2019 - link

    Apparently posting useful links is considered spam by anandtech so you'll just have to google "monitor viewing distance calculator" yourself. Reply
  • rpg1966 - Wednesday, April 24, 2019 - link

    It appears that you didn't even read (or comprehend the point of) his reply. Reply
  • willis936 - Thursday, April 25, 2019 - link

    His point is that a 1080p 17" laptop screen is "useable". I'll grant that point in that a 480p oculus rift would also be considered "useable". Is it acceptable for a $3000 laptop when there are tangible benefits to higher resolutions? You're a sucker if you think so. Reply
  • npz - Thursday, April 25, 2019 - link

    You aren't viewing 17" at 4k without scaling no matter what. I use 15" at 1080p far away and that's my limit for 1:1. I don't care what is the supposed standard viewing distance, but I can only assume it's what I've seen other people do with their laptops, desktops and phones: stick their faces in them.

    I prefer to keep my eyesight working well, as I've never need glasses and like to keep my text small with lots of real estate. Minor scaling such as Windows' 125% also messes up certain fonts and especially bitmap fonts. And as I've mentioned before, quality suffers for gaming.
    Reply
  • bunnyfubbles - Wednesday, April 24, 2019 - link

    You must have missed the 144Hz part, the 4K fad for the sake of having 4k is done (we'll eventually get there, but it isn't necessary until all the parts are capable and affordable), people are wising up to the superiority of motion clarity. This is a much better option for gaming than having a 4K 60Hz screen, or a far more expensive 4K 120+Hz solution. Reply
  • willis936 - Thursday, April 25, 2019 - link

    I didn't miss the 144 Hz part. A large, expensive gaming laptop should be going to 1440p120. That's been the standard for high end gaming for the past four years. Reply

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